UPA Boston: End-User Prioritization Game
Posted June 13, 2010
on:At the UPA Boston conference, Bryn Dews and Thom Brando discussed their open-source prioritization game.
It is often difficult to get users to prioritize a list of features. In order to set priorities, Dews and Brando came up with a monopoly like game.
- Provide users with “money” and have them “buy” features.
- Ask users, “What’s it worth to you?”
- Utilize 100 dollars in “bills”
- Pilot tested the game using a physical board, then created an open-source online game
- The game allows you to input and describe features, let users “buy” features, and write-in features as well as suggestions.
- The game and installation instructions can be found here: http://mysite.verizon.net/thombrando/features
Tags: upa
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